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1-21 of 21
- Two bumbling explorers hope to beat Lewis & Clarke to the Pacific Ocean as they race across America's western frontier in the early 1800's.
- The Scribble Kingdom in the sky which charges it's life energy with scribbling is endangered when the people in the world lessen their scribbling. The military is send in to enforce more scribbling.
- A single-camera comedy about coming home again - when home is a comic book store in a suburban strip mall. Warring brothers Terry and Peter are forced to take over the reins of their father's failing comic book store after his untimely death. While Peter remained at home working alongside his father and emulating all of his nerdy ways, Terry escaped his youth as the high school punching bag and went to Harvard business school, never looking back. Now Terry must confront the family and friends he abandoned and the geek culture he has fought so hard to forget. The brothers try to put the past behind them, keep dad's dream alive and not kill each other in the process.
- Walter and Jack were both in love with Mildred. She told them that she would marry no one but a hero. So of course it was up to them to become heroes. Their first stunt was to rescue Mildred's little dog form being run over by an automobile. But she told them that the man she would marry must save a human life. Next day Jack was out walking. While passing a building he heard a wild cry for help. Jack dashed into the building and saw a young girl being strangled by a man. Bravely and fearlessly he leaped upon the villain. A moment later he was leaped upon by a crowd of angry people, for he had interrupted the taking of a moving picture. After he had been thrown out he was considerably disheartened with the hero business. Then he thought of a scheme whereby he could do a noble deed without any harm to himself. He hired a tramp to waylay Mildred as if meaning to steal her money and jewels. At the right moment Jack was to appear on the scene and rescue her. The plan worked out all right except that Jack was delayed in doing the rescue stunt. Walter, by a lucky change, happened to be there and heard Mildred's cry for help. He certainly did handle that tramp without gloves. He nearly killed the poor fellow. Jack arrived son after and the tramp gave him a beating up that was not any make-believe. In addition Jack had the sorrow to see Mildred walking off arm in arm with the real hero, Walter.
- Ike loves Louise. She accepts him without consulting her mother. Therefore when the mother chooses the sheriff for her son-in-law, Ike is forced to win the girl by other means than gentle words. Ike, in a field one day, stumbles across a scarecrow. It recalls to him the description of a one-armed bandit for whose capture a reward is offered. He plans to use the dummy in a manner which will bring discredit upon the sheriff. He props up the scarecrow against a barn and runs a hose from the dummy to the interior of the barn. Ike then stations himself inside the barn and holds up all those who pass, delivering his commands through the hose. The sheriff is notified of the presence of the hold-up man, but he is awed and shrinks from the bold, bad man. At the psychological moment, Ike struts upon the scene. He gives the dummy battle and captures him. Ike becomes the hero of the hour and the idol of Louise. At the height of Ike's popularity a farmer appears and accuses Ike of stealing his scarecrow. The rest is soft and plaintive music.
- A fresh traveling salesman by the descriptive name of Archibald Masher arrives in Slumberville and registers at the hotel at the same time as an inoffensive-looking little man who signs himself as "Mr. Jabb." The two men are assigned to rooms across the hall from each other; Masher's room number is 13; Jabb's is 15. Masher meets village flirt Lil on the main street; when her shoestring loosens, accidentally-on-purpose he gallantly re-ties it for her and the two walk off arm-in-arm. But her "steady beau" Si Hanks sees this, goes wild with rage, and pursues them. Masher proves to be a coward, but Lil saves him from a thrashing. Meeting Jabb, Masher offers the meek little fellow $10 to switch rooms with him, claiming that he's superstitious about the number 13. Actually, Masher has learned that Si and his cronies intend to kidnap him and run him out of town on a rail. No sooner have the two men exchanged rooms than Si and his backers creep up the stairs and into room 13. An indescribable riot follows; at the whirlwind finish, scrappy little Jabb knocks the three men down and throws them down the stairs. He then informs Masher that he wants his own room back, and gets it. The next morning, the news of Masher's heroism spreads and the townsfolk show him much hero-worship. But his triumphant is short-lived: Jabb shows up for his $10, inadvertently revealing what really happened and adding that he is champion prizefighter "O. Whata Jabb." Lil gives Masher the "cold shoulder" while the crowd grabs him and carries out Si's original intentions of giving the fresh drummer a rail ride, after which Lil is glad to rest her head on Si's manly bosom.
- Baldy loves the widow Smith. She makes eyes at the handsome policeman on the beat. Baldy hires a tough guy to play a burglar and enter her house. He dresses as a policeman and goes in after him. Mrs. Smith sees the burglar and runs out for a cop. Meanwhile, Baldy and the fake burglar have a furious tussle. Just as he is about to drag his prisoner off, the real cop arrives and both of them are arrested for unlawful entry and dragged off to jail. Baldy lost another chance to be a hero.
- It begins with Percy behind a ribbon counter and shows his longing to be a man of deeds and of valor. Of course, his reason for this is his desire to be admired by the pretty girls who come to the counter to buy ribbons and laces from him. We see how the desire works out as he goes into training with all of the physical culture apparatus known and with prizefighters and baseball players as models to work to. He even learns marksmanship with the revolver to be sure of playing his part well when the occasion for very valorous deeds arises. And it does arise, for soon we see him on the street, the accidental observer of a pickpocket plying his nefarious trade and a pretty girl the victim. Percy dashes to the rescue and seizes the scoundrel by the collar, but instead of acting as any well-regulated pickpocket should do and making a desperate effort to retreat, this pickpocket stands up to Percy and abuses him roundly. He is soon joined by two other vociferous gentlemen, who hurl anathemas upon Percy's unprotected head until he feels that the pickpocket is a more popular character than the honest man. Finally it is forced upon his consciousness that he has walked into the taking of a scene in a motion picture, interrupted the camera's work, and is thereby making himself decidedly unpopular. He is too disgusted to apologize, but swallows his chagrin over this first attempt at heroism and beats a retreat. Another opportunity soon appears, for, walking in the park, he sees a young woman, heavily veiled, attacked by two desperadoes, who struggle with her on a flight of stone steps, apparently with the intention of abducting her. He draws his trusty revolvers and calls upon them to throw up their hands. They do throw them up, but in his direction, taking his revolvers away from him and again pointing in the distance, where he sees another motion picture camera and where he recognizes the same friends upon whose operations he had intruded only a short time before. He resolves to be more careful next time, and the next time is not long in coming. A young woman in a lonely place in the park goes to the edge of the water, stands waving her arms distractedly and then plunges into the dark depths of the river. Percy, throwing off his hat, dives in after her and. although he cannot swim, tries to drag her to shore. For the third time the motion picture people appear upon the scene and for the third time Percy finds himself a victim of misplaced confidence. He can't swim and he is obliged to accept the help of the lady to escape from the water, after which a friendly policeman takes him gently by the collar and leads him away, to the evident satisfaction of the motion picture people. The last scene shows a lonely country road; a young girl appears and from the bushes a tramp steals forth. He sees a jewel upon her neck and decides that it would be well for him to possess it. He speaks to her with assumed politeness and she tries to get past him, but he stops her and invites her to present him with the jewel. She turns, looking for help in all directions, and then Percy appears upon the scene at the back. She calls wildly to him, he dashes down to her rescue, then suddenly the memory of past scenes dawns upon him and he stops and smilingly signs to her that he is too wise to again get into a motion picture. At this instant a burly young football player dashes upon the scene, seizes the tramp and throws him to the ground. The girl promptly embraces her preserver. Percy, applauding, comes down, congratulates them upon their realistic acting, and then learns to his unending sorrow that he has missed the one real opportunity of his life, that the tramp was a real one, the girl was a real one, and the hero was a real one, while he was only a might-have-been.
- A quirky story about some heroes.
- Teddy Holmes is telling his sweetheart, Edith, about his wonderful heroism in rescuing a lady. Edith's brother, Jack, overhears this and puts on a bed sheet, goes into the room and almost frightens the life out of Teddy. The girl sends Teddy away and writes him a letter that she will never marry him until he has proven himself a hero. Teddy meets some moving picture people. He sees the villain throw the heroine into the water. To the rescue. Teddy knocks the villain aside, plunges in after the girl and pulls her ashore. Then the moving picture people do him up thoroughly. He sees a man and wife quarreling. The man knocks the wife down. Teddy interferes. The husband and wife both pitch into him, and what they do to him is sufficient. Sporty Jones comes home drunk and cannot open the door, so he climbs through the window of his house. Teddy sees this. Now he'll be a hero. He climbs in after Jones and a policeman sees this and he climbs in after Teddy. Teddy grabs poor Jones and is hauling him out when the policeman enters. Teddy accuses Jones and Jones accuses Teddy of being a burglar. The cop doesn't know what to do until Jones' wife enters and accuses Teddy of being the burglar. Then the cop drags Teddy out to the station house.
- 2019– 1h 58mPodcast Episode
- Episode: (2024)2020– 1h 6mPodcast Episode